tm clone. The
Free means you get the
sources and are allowed and encouraged to change and distribute
them. You basically get everything that I used to create this
game. In the years it has grown than quite a bit over the
original goal and become something more than just a clone, we
have original artwork, a built-in level editor, new actions,
multiplayer and a few other features.
Pingus has started at the end of 1998 with the simple goal to
create a Free (as in freedom, not as in free beer)
Lemmings
If you don't know Lemmings
tm, here comes a short
introduction. It is a puzzle game developed in 1991
by DMA
Design. The player takes command in the game of a bunch of
small animals and has to guide them through levels. Since the
animals walk on their own, the player can only influence them by
giving them commands, like
build a bridge,
dig a hole or
redirect all animals in the other
direction. The goal of each level is to reach the exit,
for this multiple combination of commands are necessary. The
game is presented in a 2D site view. For more information you
might want to visit one of the numerous
visit Lemmings
tm
fanpages on the net.
While Pingus is based on the idea of Lemmings
tm, it
however doesn't try to be an exact clone, it has included a few
ideas of its own, like the worldmap or secret levels, which
might be familiar from games the Super Mario World and other
Nintendo games. It has also a few new actions, like the jumper
which weren't presented in the original game. To get an
impression of the look of the Pingus game you might want to have
a look at some screenshots
Pingus-0.7.6.exe [16 Mb]
.
http://pingus.seul.org/download.html